SpaceControl:在三维生成建模中引入测试时空间控制 / SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling
1️⃣ 一句话总结
这篇论文提出了一种名为SpaceControl的新方法,它无需额外训练,就能让用户在生成3D模型时,通过简单的几何形状(如方块或复杂网格)来直接、精确地控制最终物体的外形,并在形状准确性和视觉效果之间取得良好平衡。
Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing approaches predominantly rely on text or image prompts, which often fall short in geometric specificity: language can be ambiguous, and images are cumbersome to edit. In this work, we introduce SpaceControl, a training-free test-time method for explicit spatial control of 3D generation. Our approach accepts a wide range of geometric inputs, from coarse primitives to detailed meshes, and integrates seamlessly with modern pre-trained generative models without requiring any additional training. A controllable parameter lets users trade off between geometric fidelity and output realism. Extensive quantitative evaluation and user studies demonstrate that SpaceControl outperforms both training-based and optimization-based baselines in geometric faithfulness while preserving high visual quality. Finally, we present an interactive user interface that enables online editing of superquadrics for direct conversion into textured 3D assets, facilitating practical deployment in creative workflows. Find our project page at this https URL
SpaceControl:在三维生成建模中引入测试时空间控制 / SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling
这篇论文提出了一种名为SpaceControl的新方法,它无需额外训练,就能让用户在生成3D模型时,通过简单的几何形状(如方块或复杂网格)来直接、精确地控制最终物体的外形,并在形状准确性和视觉效果之间取得良好平衡。
源自 arXiv: 2512.05343