SUCCESS-GS:面向高效静态与动态高斯泼溅的紧凑性与压缩方法综述 / SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting
1️⃣ 一句话总结
这篇综述论文系统梳理了旨在降低3D高斯泼溅技术内存与计算开销的各种压缩方法,涵盖了静态和动态3D场景,为未来实现更高效、紧凑的实时3D重建指明了方向。
3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational demands required to store and render millions of Gaussians. These challenges become even more severe in 4D dynamic scenes. To address these issues, the field of Efficient Gaussian Splatting has rapidly evolved, proposing methods that reduce redundancy while preserving reconstruction quality. This survey provides the first unified overview of efficient 3D and 4D Gaussian Splatting techniques. For both 3D and 4D settings, we systematically categorize existing methods into two major directions, Parameter Compression and Restructuring Compression, and comprehensively summarize the core ideas and methodological trends within each category. We further cover widely used datasets, evaluation metrics, and representative benchmark comparisons. Finally, we discuss current limitations and outline promising research directions toward scalable, compact, and real-time Gaussian Splatting for both static and dynamic 3D scene representation.
SUCCESS-GS:面向高效静态与动态高斯泼溅的紧凑性与压缩方法综述 / SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting
这篇综述论文系统梳理了旨在降低3D高斯泼溅技术内存与计算开销的各种压缩方法,涵盖了静态和动态3D场景,为未来实现更高效、紧凑的实时3D重建指明了方向。
源自 arXiv: 2512.07197