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arXiv 提交日期: 2025-12-20
📄 Abstract - MatSpray: Fusing 2D Material World Knowledge on 3D Geometry

Manual modeling of material parameters and 3D geometry is a time consuming yet essential task in the gaming and film industries. While recent advances in 3D reconstruction have enabled accurate approximations of scene geometry and appearance, these methods often fall short in relighting scenarios due to the lack of precise, spatially varying material parameters. At the same time, diffusion models operating on 2D images have shown strong performance in predicting physically based rendering (PBR) properties such as albedo, roughness, and metallicity. However, transferring these 2D material maps onto reconstructed 3D geometry remains a significant challenge. We propose a framework for fusing 2D material data into 3D geometry using a combination of novel learning-based and projection-based approaches. We begin by reconstructing scene geometry via Gaussian Splatting. From the input images, a diffusion model generates 2D maps for albedo, roughness, and metallic parameters. Any existing diffusion model that can convert images or videos to PBR materials can be applied. The predictions are further integrated into the 3D representation either by optimizing an image-based loss or by directly projecting the material parameters onto the Gaussians using Gaussian ray tracing. To enhance fine-scale accuracy and multi-view consistency, we further introduce a light-weight neural refinement step (Neural Merger), which takes ray-traced material features as input and produces detailed adjustments. Our results demonstrate that the proposed methods outperform existing techniques in both quantitative metrics and perceived visual realism. This enables more accurate, relightable, and photorealistic renderings from reconstructed scenes, significantly improving the realism and efficiency of asset creation workflows in content production pipelines.

顶级标签: computer vision multi-modal model training
详细标签: 3d reconstruction material estimation gaussian splatting neural refinement pbr generation 或 搜索:

MatSpray:将2D材料世界知识融合到3D几何上 / MatSpray: Fusing 2D Material World Knowledge on 3D Geometry


1️⃣ 一句话总结

这篇论文提出了一种名为MatSpray的新方法,它能够将人工智能从2D图片中预测出的物体表面材质属性(如颜色、粗糙度、金属感)精确地融合到重建的3D模型上,从而让3D场景在重新打光时看起来更真实,大大提升了影视和游戏制作中创建数字资产的效率和质量。

源自 arXiv: 2512.18314