UltraShape 1.0:通过可扩展的几何细化生成高保真三维形状 / UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinement
1️⃣ 一句话总结
这篇论文提出了一个名为UltraShape 1.0的两阶段三维形状生成框架,它先创建粗略的整体结构,再通过一种新颖的、将空间定位与细节合成分离的扩散方法进行精细化处理,从而利用有限的公开数据生成高质量、细节丰富的三维几何模型。
In this report, we introduce UltraShape 1.0, a scalable 3D diffusion framework for high-fidelity 3D geometry generation. The proposed approach adopts a two-stage generation pipeline: a coarse global structure is first synthesized and then refined to produce detailed, high-quality geometry. To support reliable 3D generation, we develop a comprehensive data processing pipeline that includes a novel watertight processing method and high-quality data filtering. This pipeline improves the geometric quality of publicly available 3D datasets by removing low-quality samples, filling holes, and thickening thin structures, while preserving fine-grained geometric details. To enable fine-grained geometry refinement, we decouple spatial localization from geometric detail synthesis in the diffusion process. We achieve this by performing voxel-based refinement at fixed spatial locations, where voxel queries derived from coarse geometry provide explicit positional anchors encoded via RoPE, allowing the diffusion model to focus on synthesizing local geometric details within a reduced, structured solution space. Our model is trained exclusively on publicly available 3D datasets, achieving strong geometric quality despite limited training resources. Extensive evaluations demonstrate that UltraShape 1.0 performs competitively with existing open-source methods in both data processing quality and geometry generation. All code and trained models will be released to support future research.
UltraShape 1.0:通过可扩展的几何细化生成高保真三维形状 / UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinement
这篇论文提出了一个名为UltraShape 1.0的两阶段三维形状生成框架,它先创建粗略的整体结构,再通过一种新颖的、将空间定位与细节合成分离的扩散方法进行精细化处理,从而利用有限的公开数据生成高质量、细节丰富的三维几何模型。
源自 arXiv: 2512.21185