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arXiv 提交日期: 2026-01-04
📄 Abstract - NitroGen: An Open Foundation Model for Generalist Gaming Agents

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits strong competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. It transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.

顶级标签: agents computer vision model training
详细标签: gaming agents behavior cloning cross-game generalization vision-action model video dataset 或 搜索:

NitroGen:一个面向通用游戏智能体的开放基础模型 / NitroGen: An Open Foundation Model for Generalist Gaming Agents


1️⃣ 一句话总结

这篇论文提出了一个名为NitroGen的通用游戏AI基础模型,它通过从海量游戏视频中学习玩家操作,能够直接理解和执行多种不同类型游戏中的复杂任务,并在未见过的新游戏上表现出强大的适应能力。

源自 arXiv: 2601.02427