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arXiv 提交日期: 2026-01-20
📄 Abstract - Interp3D: Correspondence-aware Interpolation for Generative Textured 3D Morphing

Textured 3D morphing seeks to generate smooth and plausible transitions between two 3D assets, preserving both structural coherence and fine-grained appearance. This ability is crucial not only for advancing 3D generation research but also for practical applications in animation, editing, and digital content creation. Existing approaches either operate directly on geometry, limiting them to shape-only morphing while neglecting textures, or extend 2D interpolation strategies into 3D, which often causes semantic ambiguity, structural misalignment, and texture blurring. These challenges underscore the necessity to jointly preserve geometric consistency, texture alignment, and robustness throughout the transition process. To address this, we propose Interp3D, a novel training-free framework for textured 3D morphing. It harnesses generative priors and adopts a progressive alignment principle to ensure both geometric fidelity and texture coherence. Starting from semantically aligned interpolation in condition space, Interp3D enforces structural consistency via SLAT (Structured Latent)-guided structure interpolation, and finally transfers appearance details through fine-grained texture fusion. For comprehensive evaluations, we construct a dedicated dataset, Interp3DData, with graded difficulty levels and assess generation results from fidelity, transition smoothness, and plausibility. Both quantitative metrics and human studies demonstrate the significant advantages of our proposed approach over previous methods. Source code is available at this https URL.

顶级标签: computer vision aigc model training
详细标签: 3d morphing textured generation correspondence interpolation generative prior 或 搜索:

Interp3D:用于生成带纹理3D形变的对应关系感知插值方法 / Interp3D: Correspondence-aware Interpolation for Generative Textured 3D Morphing


1️⃣ 一句话总结

这篇论文提出了一种名为Interp3D的新方法,它无需额外训练就能在保持结构和纹理一致性的前提下,生成两个带纹理3D模型之间平滑且逼真的过渡动画,解决了现有方法在形变时容易导致语义模糊、结构错位和纹理模糊的问题。

源自 arXiv: 2601.14103