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arXiv 提交日期: 2026-02-10
📄 Abstract - ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop

Representation in the family of 3D Gaussian Splats (3DGS) are growing into a viable alternative to traditional graphics for an expanding number of application, including recent techniques that facilitate physics simulation and animation. However, extracting usable objects from in-the-wild captures remains challenging and controllable editing techniques for this representation are limited. Unlike the bulk of emerging techniques, focused on automatic solutions or high-level editing, we introduce an interactive suite of tools centered around versatile Gaussian Splat selection and segmentation. We propose a fast AI-driven method to propagate user-guided 2D selection masks to 3DGS selections. This technique allows for user intervention in the case of errors and is further coupled with flexible manual selection and segmentation tools. These allow a user to achieve virtually any binary segmentation of an unstructured 3DGS scene. We evaluate our toolset against the state-of-the-art for Gaussian Splat selection and demonstrate their utility for downstream applications by developing a user-guided local editing approach, leveraging a custom Video Diffusion Model. With flexible selection tools, users have direct control over the areas that the AI can modify. Our selection and editing tools can be used for any in-the-wild capture without additional optimization.

顶级标签: computer vision systems multi-modal
详细标签: 3d gaussian splatting interactive segmentation ai-assisted editing video diffusion scene editing 或 搜索:

ArtisanGS:结合人工智能与人机交互的高斯溅射选择交互式工具集 / ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop


1️⃣ 一句话总结

这篇论文提出了一套名为ArtisanGS的交互式工具,它结合了AI自动选择和人工精细调整,让用户能够轻松地从复杂的三维高斯溅射场景中分割和编辑特定物体,从而支持更灵活的下游应用。

源自 arXiv: 2602.10173