SSR:一种用于流式三维重建的无训练方法 / SSR: A Training-Free Approach for Streaming 3D Reconstruction
1️⃣ 一句话总结
这篇论文提出了一种无需额外训练的通用方法SSR,它通过将流式三维重建中的状态更新视为在格拉斯曼流形上的运动,并利用历史状态间的自表达性来校正当前更新,从而有效减少长期重建过程中的几何漂移误差,提升重建质量。
Streaming 3D reconstruction demands long-horizon state updates under strict latency constraints, yet stateful recurrent models often suffer from geometric drift as errors accumulate over time. We revisit this problem from a Grassmannian manifold perspective: the latent persistent state can be viewed as a subspace representation, i.e., a point evolving on a Grassmannian manifold, where temporal coherence implies the state trajectory should remain on (or near) this this http URL on this view, we propose Self-expressive Sequence Regularization (SSR), a plug-and-play, training-free operator that enforces Grassmannian sequence regularity during this http URL a window of historical states, SSR computes an analytical affinity matrix via the self-expressive property and uses it to regularize the current update, effectively pulling noisy predictions back toward the manifold-consistent trajectory with minimal overhead. Experiments on long-sequence benchmarks demonstrate that SSR consistently reduces drift and improves reconstruction quality across multiple streaming 3D reconstruction tasks.
SSR:一种用于流式三维重建的无训练方法 / SSR: A Training-Free Approach for Streaming 3D Reconstruction
这篇论文提出了一种无需额外训练的通用方法SSR,它通过将流式三维重建中的状态更新视为在格拉斯曼流形上的运动,并利用历史状态间的自表达性来校正当前更新,从而有效减少长期重建过程中的几何漂移误差,提升重建质量。
源自 arXiv: 2603.14765