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arXiv 提交日期: 2026-03-17
📄 Abstract - ODIN-Based CPU-GPU Architecture with Replay-Driven Simulation and Emulation

Integration of CPU and GPU technologies is a key enabler for modern AI and graphics workloads, combining control-oriented processing with massive parallel compute capability. As systems evolve toward chiplet-based architectures, pre-silicon validation of tightly coupled CPU-GPU subsystems becomes increasingly challenging due to complex validation framework setup, large design scale, high concurrency, non-deterministic execution, and intricate protocol interactions at chiplet boundaries, often resulting in long integration cycles. This paper presents a replay-driven validation methodology developed during the integration of a CPU subsystem, multiple Xe GPU cores, and a configurable Network-on-Chip (NoC) within a foundational SoC building block targeting the ODIN integrated chiplet architecture. By leveraging deterministic waveform capture and replay across both simulation and emulation using a single design database, complex GPU workloads and protocol sequences can be reproduced reliably at the system level. This approach significantly accelerates debug, improves integration confidence, and enables end-to-end system boot and workload execution within a single quarter, demonstrating the effectiveness of replay-based validation as a scalable methodology for chiplet-based systems.

顶级标签: systems model training computer vision
详细标签: cpu-gpu integration chiplet architecture pre-silicon validation replay-driven simulation hardware emulation 或 搜索:

基于ODIN的CPU-GPU架构:采用回放驱动的仿真与模拟验证方法 / ODIN-Based CPU-GPU Architecture with Replay-Driven Simulation and Emulation


1️⃣ 一句话总结

这篇论文提出了一种创新的“回放驱动”验证方法,通过录制并重放系统运行时的确定性波形,在仿真和模拟环境中快速复现复杂的CPU-GPU交互场景,从而大幅缩短了基于芯粒(Chiplet)架构的先进芯片的集成验证周期。

源自 arXiv: 2603.16812