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Abstract - EnvSocial-Diff: A Diffusion-Based Crowd Simulation Model with Environmental Conditioning and Individual-Group Interaction
Modeling realistic pedestrian trajectories requires accounting for both social interactions and environmental context, yet most existing approaches largely emphasize social dynamics. We propose \textbf{EnvSocial-Diff}: a diffusion-based crowd simulation model informed by social physics and augmented with environmental conditioning and individual--group interaction. Our structured environmental conditioning module explicitly encodes obstacles, objects of interest, and lighting levels, providing interpretable signals that capture scene constraints and attractors. In parallel, the individual--group interaction module goes beyond individual-level modeling by capturing both fine-grained interpersonal relations and group-level conformity through a graph-based design. Experiments on multiple benchmark datasets demonstrate that EnvSocial-Diff outperforms the latest state-of-the-art methods, underscoring the importance of explicit environmental conditioning and multi-level social interaction for realistic crowd simulation. Code is here: this https URL.
EnvSocial-Diff:一种融合环境条件与个体-群体交互的扩散式人群模拟模型 /
EnvSocial-Diff: A Diffusion-Based Crowd Simulation Model with Environmental Conditioning and Individual-Group Interaction
1️⃣ 一句话总结
这篇论文提出了一种新的人群轨迹模拟模型,它通过显式地编码环境信息(如障碍物和光线)并同时考虑个体间和群体间的社交互动,从而生成更真实、更符合物理场景的行人运动轨迹。