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arXiv 提交日期: 2026-03-30
📄 Abstract - SVGS: Single-View to 3D Object Editing via Gaussian Splatting

Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering complex scenes, are hindered by slow processing speeds and limited control over specific regions of the scene. Moreover, existing approaches, including Instruct-NeRF2NeRF and GaussianEditor, which utilize multi-view editing strategies, frequently produce inconsistent results across different views when executing text instructions. This inconsistency can adversely affect the overall performance of the model, complicating the task of balancing the consistency of editing results with editing efficiency. To address these challenges, we propose a novel method termed Single-View to 3D Object Editing via Gaussian Splatting (SVGS), which is a single-view text-driven editing technique based on 3D Gaussian Splatting (3DGS). Specifically, in response to text instructions, we introduce a single-view editing strategy grounded in multi-view diffusion models, which reconstructs 3D scenes by leveraging only those views that yield consistent editing results. Additionally, we employ sparse 3D Gaussian Splatting as the 3D representation, which significantly enhances editing efficiency. We conducted a comparative analysis of SVGS against existing baseline methods across various scene settings, and the results indicate that SVGS outperforms its counterparts in both editing capability and processing speed, representing a significant advancement in 3D editing technology. For further details, please visit our project page at: this https URL.

顶级标签: computer vision multi-modal model training
详细标签: 3d gaussian splatting single-view editing text-driven 3d editing 3d scene reconstruction multi-view diffusion 或 搜索:

SVGS:基于高斯泼溅的单视图三维物体编辑 / SVGS: Single-View to 3D Object Editing via Gaussian Splatting


1️⃣ 一句话总结

这篇论文提出了一种名为SVGS的新方法,它能让用户仅通过一张图片和一段文字描述,就能快速、一致地编辑三维物体模型,解决了以往方法速度慢、不同视角编辑结果不一致的问题。

源自 arXiv: 2603.28126