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arXiv 提交日期: 2026-03-30
📄 Abstract - GeoHCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting

Although 3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, its prohibitive storage overhead severely hinders practical deployment. Recent anchor-based 3DGS compression schemes reduce redundancy through context modeling, yet overlook explicit geometric dependencies, leading to structural degradation and suboptimal rate-distortion performance. In this paper, we propose GeoHCC, a geometry-aware 3DGS compression framework that incorporates inter-anchor geometric correlations into anchor pruning and entropy coding for compact representation. We first introduce Neighborhood-Aware Anchor Pruning (NAAP), which evaluates anchor importance via weighted neighborhood feature aggregation and merges redundant anchors into salient neighbors, yielding a compact yet geometry-consistent anchor set. Building upon this optimized structure, we further develop a hierarchical entropy coding scheme, in which coarse-to-fine priors are exploited through a lightweight Geometry-Guided Convolution (GG-Conv) operator to enable spatially adaptive context modeling and rate-distortion optimization. Extensive experiments demonstrate that GeoHCC effectively resolves the structure preservation bottleneck, maintaining superior geometric integrity and rendering fidelity over state-of-the-art anchor-based approaches.

顶级标签: computer vision model training systems
详细标签: 3d reconstruction gaussian splatting model compression geometry-aware entropy coding 或 搜索:

GeoHCC:面向3D高斯泼溅的局部几何感知分层上下文压缩 / GeoHCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting


1️⃣ 一句话总结

本文提出了一种名为GeoHCC的新方法,通过感知并利用三维模型中的几何结构关系来更有效地压缩3D高斯泼溅模型,在显著减小文件体积的同时,比其他先进方法更好地保持了模型的几何结构和渲染质量。

源自 arXiv: 2603.28431