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arXiv 提交日期: 2026-04-15
📄 Abstract - Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis

We present Dehaze-then-Splat, a two-stage pipeline for multi-view smoke removal and novel view synthesis developed for Track~2 of the NTIRE 2026 3D Restoration and Reconstruction Challenge. In the first stage, we produce pseudo-clean training images via per-frame generative dehazing using Nano Banana Pro, followed by brightness normalization. In the second stage, we train 3D Gaussian Splatting (3DGS) with physics-informed auxiliary losses -- depth supervision via Pearson correlation with pseudo-depth, dark channel prior regularization, and dual-source gradient matching -- that compensate for cross-view inconsistencies inherent in frame-wise generative processing. We identify a fundamental tension in dehaze-then-reconstruct pipelines: per-image restoration quality does not guarantee multi-view consistency, and such inconsistency manifests as blurred renders and structural instability in downstream 3D this http URL analysis shows that MCMC-based densification with early stopping, combined with depth and haze-suppression priors, effectively mitigates these artifacts. On the Akikaze validation scene, our pipeline achieves 20.98\,dB PSNR and 0.683 SSIM for novel view synthesis, a +1.50\,dB improvement over the unregularized baseline.

顶级标签: computer vision multi-modal model training
详细标签: novel view synthesis 3d gaussian splatting image dehazing physics-informed learning multi-view consistency 或 搜索:

先除雾后渲染:基于物理信息3D高斯泼溅的生成式除雾与无烟新视角合成 / Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis


1️⃣ 一句话总结

这篇论文提出了一种先对单张图片进行AI除雾、再用物理规律辅助的3D建模技术,解决了烟雾场景下多角度照片重建3D模型时画面模糊和不稳定的问题,从而能合成出清晰、一致的无烟新视角画面。

源自 arXiv: 2604.13589