通过多智能体虚构博弈增强大语言模型的决策能力 / Enhancing Decision-Making with Large Language Models through Multi-Agent Fictitious Play
1️⃣ 一句话总结
本文提出一种名为“多智能体虚构博弈”的新方法,让多个代表不同利益方的AI智能体通过反复模拟对手历史决策来相互博弈,从而解决传统分工方式无法处理的复杂决策问题,显著提升了竞争场景下的策略质量和鲁棒性。
Large language model (LLM)-based multi-agent systems (MAS) have demonstrated great potential in solving tasks with execution complexity, by distributing subtasks across cooperative agents. However, this divide-and-conquer paradigm falls short on decision-making tasks that are also prevalent in the real world. These tasks require simultaneous reasoning from the stances of all involved stakeholders whose decisions are mutually dependent and thus cannot be solved in isolation. We characterize this challenge as stance entanglement, a form of decision complexity distinct from execution complexity. To address it, we propose Multi-Agent Fictitious Play (MAFP), a novel MAS paradigm that represents stakeholder stances as agents and formulates decision-making as an equilibrium-seeking process. Built on the game-theoretic principle of fictitious play, MAFP iteratively updates each agent's decision by best responding to the empirical mixture of other agents' past decisions. This enables agents to expose and address one another's weaknesses, progressively improving decision quality and robustness. We evaluate MAFP on challenging decision-making tasks that test the capability of deciding strategies for competitive scenarios prior to acting. MAFP outperforms both single-round and multi-round baselines on two complementary metrics, tournament strength and robustness, demonstrating its effectiveness in addressing stance entanglement.
通过多智能体虚构博弈增强大语言模型的决策能力 / Enhancing Decision-Making with Large Language Models through Multi-Agent Fictitious Play
本文提出一种名为“多智能体虚构博弈”的新方法,让多个代表不同利益方的AI智能体通过反复模拟对手历史决策来相互博弈,从而解决传统分工方式无法处理的复杂决策问题,显著提升了竞争场景下的策略质量和鲁棒性。
源自 arXiv: 2606.19308