世界奥德赛基准:面向交互式世界模型长期稳定性的开放世界评估标准 / WorldOdysseyBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models
1️⃣ 一句话总结
本文提出了一个名为WorldOdysseyBench的新型评估基准,通过动作精确性、视觉漂移、物理合理性和记忆持久性四个维度,系统测试交互式世界模型在长期连续交互中的稳定性,发现现有模型在这四方面均存在明显不足。
Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldOdysseyBench, an open-world benchmark for long-horizon stability across four dimensions, each with tailored innovations: (i) Action: per-frame action metric bypassing cross-model semantic scale disparity and exposing failures hidden by trajectory; (ii) Vision: segment-based drift metric capturing non-monotonic mid-sequence collapse missed by start-vs-end comparisons; (iii) Physics: controllability-gated evaluation over mechanics, optics, and 3D consistency, scoring plausibility under faithful action execution; (iv) Memory: action-decoupled protocol evaluating scene memory via transition-localized 3D point-cloud reconstruction and subject memory via tracking-plus-VLM reasoning. The benchmark comprises 600+ test cases across Nature, Urban, and Indoor scenes in first/third-person views with WASD 10-60s continuous interaction. Evaluating 10+ open/closed-source models reveals none reliably satisfies all dimensions; even the best achieves only moderate scores. Advances on WorldOdysseyBench are steps toward IWMs that are stable, physically grounded, memory-faithful, and deployable in real-world applications.
世界奥德赛基准:面向交互式世界模型长期稳定性的开放世界评估标准 / WorldOdysseyBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models
本文提出了一个名为WorldOdysseyBench的新型评估基准,通过动作精确性、视觉漂移、物理合理性和记忆持久性四个维度,系统测试交互式世界模型在长期连续交互中的稳定性,发现现有模型在这四方面均存在明显不足。
源自 arXiv: 2606.31672