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📄 Abstract - PartUV: Part-Based UV Unwrapping of 3D Meshes

UV unwrapping flattens 3D surfaces to 2D with minimal distortion, often requiring the complex surface to be decomposed into multiple charts. Although extensively studied, existing UV unwrapping methods frequently struggle with AI-generated meshes, which are typically noisy, bumpy, and poorly conditioned. These methods often produce highly fragmented charts and suboptimal boundaries, introducing artifacts and hindering downstream tasks. We introduce PartUV, a part-based UV unwrapping pipeline that generates significantly fewer, part-aligned charts while maintaining low distortion. Built on top of a recent learning-based part decomposition method PartField, PartUV combines high-level semantic part decomposition with novel geometric heuristics in a top-down recursive framework. It ensures each chart's distortion remains below a user-specified threshold while minimizing the total number of charts. The pipeline integrates and extends parameterization and packing algorithms, incorporates dedicated handling of non-manifold and degenerate meshes, and is extensively parallelized for efficiency. Evaluated across four diverse datasets, including man-made, CAD, AI-generated, and Common Shapes, PartUV outperforms existing tools and recent neural methods in chart count and seam length, achieves comparable distortion, exhibits high success rates on challenging meshes, and enables new applications like part-specific multi-tiles packing. Our project page is at this https URL.

顶级标签: computer vision systems model training
详细标签: 3d reconstruction uv unwrapping mesh processing geometric deep learning text-to-3d 或 搜索:

📄 论文总结

PartUV:基于部件划分的三维网格UV展开方法 / PartUV: Part-Based UV Unwrapping of 3D Meshes


1️⃣ 一句话总结

这篇论文提出了一种名为PartUV的新方法,它通过结合语义部件划分和几何启发式策略,为复杂且质量较差的三维网格生成数量更少、边界更优的UV展开图,有效减少了碎片化问题并提升了后续应用的便利性。


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