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arXiv 提交日期: 2026-05-27
📄 Abstract - GONDOR to the Rescue: Satisficing Planning with Low Memory

Greedy Best-First Search (GBFS) is the dominant approach for solving search problems where the goal can be estimated with a heuristic, such as planning, route finding, navigation, and pathfinding. This is especially true when the memory is tightly constrained, such as planning on edge devices. To alleviate that, we present GONDOR (Greedy Online Navigation with Dynamic Outpost-based Re-search), a memory-efficient extension of GBFS that allows search to continue under strict memory limits by periodically compressing the search tree while retaining a sparse set of anchor states, then upon reaching the goal reconstructs the path by re-searching between the sparse states. We analyze the algorithm and discuss several variants defined by different outpost selection policies. In addition, we explore using Bloom filters for compact duplicate detection in the closed list. Experiments across numeric planning domains and heuristic configurations show that GONDOR consistently improves coverage under low memory budgets compared to standard GBFS. We release the implementation of GONDOR and the Bloom-filter variant to facilitate further research on memory-efficient heuristic search.

顶级标签: systems theory
详细标签: greedy best-first search memory efficiency heuristic search planning bloom filter 或 搜索:

GONDOR救场:低内存下的满意规划 / GONDOR to the Rescue: Satisficing Planning with Low Memory


1️⃣ 一句话总结

本文提出了一种名为GONDOR的改进算法,它在传统贪心最佳优先搜索的基础上,通过定期压缩搜索树并保留关键状态,再在找到目标后利用这些关键状态重新搜索重建路径,从而在内存严格受限的设备(如边缘设备)上仍能有效地完成规划任务。

源自 arXiv: 2605.28454